Where to find jigglypuff in black 2




















The user may use any remaining electricity to raise its Sp. Atk stat. TM59 Incinerate 30 15 -- The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. TM67 Retaliate 70 5 -- The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.

TM70 Flash -- 20 -- The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target. It causes paralysis if it hits. TM74 Gyro Ball?? TM77 Psych Up -- -- 10 -- The user hypnotizes itself into copying any stat change made by the target.

Atk stats increase. TM85 Dream Eater 15 -- The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.

TM86 Grass Knot?? The heavier the target, the greater the damage. TM87 Swagger -- 90 15 -- The user enrages and confuses the target.

However, it also sharply raises the target's Attack stat. The copy serves as the user's decoy. TM93 Wild Charge 90 15 -- The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. It restores HP sometimes, however. Faint Attack 60 -- 20 -- Details The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. Fake Tears -- 20 -- Details The user feigns crying to fluster the target, harshly lowering its Sp. Last Resort 5 -- Details This move can be used only after the user has used all the other moves it knows in the battle.

Covet 60 40 -- Details The user endearingly approaches the target, then steals the target's held item. Gravity -- -- 5 -- Details Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. Sleep Talk -- -- 10 -- Details While it is asleep, the user randomly uses one of the moves it knows. Captivate -- 20 -- Details If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Covet 60 40 -- The user endearingly approaches the target, then steals the target's held item.

Drain Punch 75 10 -- An energy-draining punch. The user's HP is restored by half the damage taken by the target. Fire Punch 75 15 10 The target is punched with a fiery fist. Gravity -- -- 5 -- Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate. Helping Hand -- -- 20 -- The user assists an ally by boosting the power of its attack. Hyper Voice 90 10 -- The user lets loose a horribly echoing shout with the power to inflict damage.

Ice Punch 75 15 10 The target is punched with an icy fist. It may also leave the target frozen. Icy Wind 55 95 15 -- The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. Knock Off 20 20 -- The user slaps down the target's held item, preventing that item from being used in the battle. Last Resort 5 -- This move can be used only after the user has used all the other moves it knows in the battle. Magic Coat -- -- 15 -- A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Recycle -- -- 10 -- The user recycles a held item that has been used in battle so it can be used again. Role Play -- -- 10 -- The user mimics the target completely, copying the target's natural Ability.

Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. Snatch -- -- 10 -- The user steals the effects of any healing or stat-changing move the opponent attempts to use. Snore 40 15 -- An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth Rock -- -- 20 -- The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. Thunderpunch 75 15 10 The target is punched with an electrified fist. The target's Attack is harshly lowered. Sweet Kiss -- 75 10 -- Lv. Copycat -- -- 20 -- Lv. The move fails if no other move has been used yet. It will fail if the user is hit before it is used. It may also confuse the target.

This attack cannot be evaded. Its added effects vary depending on the user's environment. Natural Gift?? The Berry determines its type and power.

It may also make the target flinch. Nightmare -- 15 -- Move Tutor - XD A sleeping target sees a nightmare that inflicts some damage every turn. Dynamicpunch 50 5 Move Tutor - Emerald The user punches the target with full, concentrated power. It confuses the target if it hits. Seismic Toss?? TM18 Rain Dance -- 5 -- Changes the weather to rain for five turns. TM20 Safeguard -- 25 -- Protects the user's field from major status ailments and confusion for five turns.

TM32 Double Team -- 15 -- Raises the user's evasion by one stage. TM33 Reflect -- 20 -- Reduces damage from physical attacks by half. TM44 Rest -- 10 -- User sleeps for two turns, completely healing itself. TM77 Psych Up -- 10 -- Discards the user's stat changes and copies the target's. Heals the user by half the damage inflicted. Effect Faint Attack 60 20 -- Never misses. Gravity -- 5 -- Disables moves and immunities that involve flying or levitating for five turns.

Wish -- 10 -- User will recover half its max HP at the end of the next turn. Sleep Talk -- 10 -- Randomly uses one of the user's other three moves.

Only works if the user is sleeping. Perish Song -- 5 -- User and target both faint after three turns. Damage Taken 1x. Attack :. Defense :. Atk :. Def :. Speed :. For other sprites and images, please see Jigglypuff images on the Bulbagarden Archives.

Super Smash Bros. Navigation menu Personal tools Create account Log in. This article is about the species. Images on the Bulbagarden Archives. Type Normal. Abilities Cute Charm or Competitive. Friend Guard Hidden Ability. Cacophony Hidden Ability. Gender ratio Unknown. Catch rate Breeding Egg Group Fairy. Hatch time - steps. Height 1'08". Weight Mega Stone [[ ]]. Base experience yield 76 Gen. Leveling rate Fast. EV yield Total: 2. Base friendship It has large friendly eyes and it sings a pleasant song.

When Jigglypuff's big eyes begin to quiver, everyone becomes sleepy as it sings a lullaby. Generation I. Red When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep. Uses its alluring eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep. It mesmerizes with its large, round eyes and sings a soothing melody. Generation II. Gold If it inflates to sing a lullaby, it can perform longer and cause sure drowsiness in its audience.

Looking into its cute, round eyes causes it to sing a relaxing melody, inducing its enemies to sleep. It rolls its cute eyes as it sings a soothing lullaby. Its gentle song puts anyone who hears it to sleep. If it inflates to sing a lullaby, it can perform longer and cause sure drowsiness in its audience.

Generation III. Ruby Jigglypuff's vocal chords can freely adjust the wavelength of its voice. If it is in a battle against an opponent that does not easily fall asleep, Jigglypuff cannot breathe, endangering its life. Nothing can avoid falling asleep hearing a Jigglypuff's song. The sound waves of its singing voice match the brain waves of someone in a deep sleep.

It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody. When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.

Generation IV. Diamond When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy. Generation V. Black When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy. Looking into its cute, round eyes makes it start singing a song so pleasant listeners can't help but fall asleep.

Generation VI. X It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody. Jigglypuff's vocal cords can freely adjust the wavelength of its voice. Generation VII. Sun It hugely inflates its stomach and sings a mysterious melody. If you hear this melody, you'll become sleepy right away. Jigglypuff possess a vocal range that exceeds 12 octaves, but each individual's singing skill depends on its own effort. Recordings of Jigglypuff's strange lullabies can be purchased from department stores.

These CDs can be found near the bedding area. The songs they sing are totally different depending on the region they live in. Some even sound like they're shouting! Uses its cute round eyes to enrapture its foe.

Generation VIII. It won't stop singing its lullabies until its foes fall asleep. By freely changing the wavelength of its voice, Jigglypuff sings a mysterious melody sure to make any listener sleepy.

Red Blue Route 3. Route 3. Gold Silver Routes 3 , 4 , and Ruby Sapphire Route Route Diamond Pearl Trophy Garden. Trophy Garden. Routes 3 and 4 , Safari Zone. Resort , Night Sky's Edge. Black White Route Routes 1 and 2 , Dreamyard. Sword Shield Trade Version 1.

Snap Cave. Red Field : Pewter City. Channel Mt. Plains Both Fields. Who's Den. Fall City. Marine Resort 1F-9F. Crysta Cave. Silent Forest Normal Mode C. Rumble Blast Forest: Challenger's Ground.



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